Three.js Essentials
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Book Introduction
e-Books Highlight
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Edition1st Edition
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ISBN978-1783980864
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Posted on2016-12-13
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FormatPdf
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Page Count173 Pages
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Author
About the e-Book
Three.js Essentials Pdf
Create and animate beautiful 3D graphics with this fast-paced tutorial.
Create beautiful visualizations and 3D scenes using Three.js with this practical, example-rich book. Learn all the core concepts of Three.js, and whether you are targeting mobile devices or desktop browsers, you will gain the necessary skills to build a 3D application and improve web performance.
From setting up a development environment and creating your first Three.js scene, you will quickly dive into more complex scene-making. Discover a variety of possible scenes from how to make a rotating planet with data overlay to mini games. Through these examples, you will be shown an array of skills from using materials, controls, and lighting to creating particle systems and geometries from scratch.
By the end of this book, you'll be able to effectively and confidently create 3D scenes using different lights and materials, create visualizations using particle systems, animate web pages, and incorporate Blender in your 3D workflow.
What You Will Learn
- Create standard skeletons and animation loops for Three.js projects that support WebGL and CSS3 3D
- Use textures and materials to their fullest to enhance rendering of an object
- Apply different types of lighting using the different light sources available
- Animate geometries, particle systems, and HTML5 elements with Three.js and Tween.js
- Create procedural and random geometries from scratch
- Load geometries from external sources and work with Blender as a 3D modeling tool
- Work with particle systems for advanced visualizations
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